---
description: ¿Qué piensan los usuarios de Construct 3? Lee las reseñas y opiniones verificadas, descubre sus características y el nivel de usabilidad, consulta los precios y conoce las ventajas y desventajas de Construct 3 gracias a Capterra República Dominicana.
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title: Construct 3 - Opiniones, precios y características - Capterra República Dominicana 2026
---

Breadcrumb: [Inicio](/) > [Software de desarrollo de juegos](/directory/30951/game-development/software) > [Construct 3](/software/201543/construct-3)

# Construct 3

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> Software de desarrollo de juegos que se ejecuta en el navegador y es utilizado por instituciones escolares, desarrolladores independientes y empresas de desarrollo de juegos de todo el mundo.
> 
> Veredicto: 324 usuarios lo han valorado con **4.7/5**. De los mejores valorados en **Probabilidad de recomendación**.

-----

## Vista rápida

### ¿Quién usa Construct 3?

Desarrolladores de juegos independientes, escuelas, colegios, universidades y negocios de todos los tamaños.

## Estadísticas y valoraciones rápidas

| Métrica | Calificación | Detalles |
| **En general** | **4.7/5** | 324 Opiniones |
| Facilidad de uso | 4.8/5 | Basado en las opiniones generales |
| Asistencia al cliente | 4.5/5 | Basado en las opiniones generales |
| Relación calidad-precio | 4.5/5 | Basado en las opiniones generales |
| Funcionalidades | 4.5/5 | Basado en las opiniones generales |
| Porcentaje de recomendaciones | 90% | (9/10 Probabilidad de recomendación) |

## Sobre el proveedor

- **Empresa**: Scirra
- **Constitución**: 2011

## Contexto comercial

- **Precio de partida**: US$4.99
- **Modelo de precios**:  (versión gratuita disponible) (Prueba gratis)
- **Público objetivo**: Trabajador autónomo, 2-10, 11-50, 51-200, 201-500, 501-1,000, 1,001-5,000, 5,001-10,000, 10,000+
- **Despliegue y plataformas**: Cloud, SaaS, Web, Mac (desktop), Windows (desktop), Linux (desktop), Chromebook (desktop)
- **Idiomas admitidos**: chino, chino tradicional, croata, español, francés, húngaro, inglés, italiano, japonés, neerlandés, portugués, portugués de Brasil, portugués de Portugal, ruso, sueco, turco, ucraniano
- **Países disponibles**: Afganistán, Albania, Alemania, Andorra, Angola, Anguila, Antigua y Barbuda, Arabia Saudita, Argelia, Argentina, Armenia, Aruba, Australia, Austria, Azerbaiyán, Bahamas, Bangladés, Barbados, Baréin, Belice y 209 más

## Funcionalidades

- Animación
- Creación de prototipos
- Gestión de reproductores
- Simulaciones físicas

## Integraciones (en total: 3)

- Dropbox Backup
- Google Drive
- OneDrive

## Opciones de asistencia

- E-mail/Help Desk
- Preguntas frecuentes/foro

## Categoría

- [Software de desarrollo de juegos](https://www.capterra.do/directory/30951/game-development/software)

## Alternativas

1. [GDevelop](https://www.capterra.do/software/158592/gdevelop) — 4.6/5 (249 reviews)
2. [Unity](https://www.capterra.do/software/158591/unity) — 4.6/5 (843 reviews)
3. [Microsoft Visual Studio](https://www.capterra.do/software/101288/microsoft-visual-studio) — 4.6/5 (3011 reviews)
4. [Unreal Engine](https://www.capterra.do/software/158599/unreal-engine) — 4.8/5 (390 reviews)
5. [Wrike](https://www.capterra.do/software/76113/wrike) — 4.4/5 (3037 reviews)

## Opiniones

### "Agradable, acostumbrándome al cambio de construct 2 a construct 3" — 4.0/5

> **Usuario verificado** | *23 de septiembre de 2025* | Animación | Valoración de la recomendación: 5.0/10
> 
> **Puntos a favor**: me gusta muchísimo la interfaz oscura, arruina menos mi pobre vista, me había acostumbrado a construct 2 pero probé por un proyecto y me sirvió muchísimo, es un poco más practico que el anterior y me gusta que tenga cosas que no tenía el otro
> 
> **Puntos en contra**: siento que a pesar de usar un monitor grande (tamaño TV) me cuesta mucho organizar mis ventanas, estaría bueno que quede mejor
> 
> agradable a la vista y en uso, me gustó el apartado de editor de sprites, siento que es más facil copiar y pegar frames en las animaciones y personalizarlo

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### "Construc3 es muy bueno" — 5.0/5

> **Usuario verificado** | *24 de diciembre de 2025* | Juegos de ordenador | Valoración de la recomendación: 8.0/10
> 
> **Puntos a favor**: Fácil de usar, accesible para casi cualquier computadora al usarse en web. Construc3 tiene todas las herramientas para empezar de 0.
> 
> **Puntos en contra**: Muy limitado en su versión de prueba. También que tiene modelo de suscripción y no de pago único Fuera de eso, tiene mucha ventaja en la sencillez del engine.
> 
> Excelente para aprender. Sobre el desarrollo de videojuegos y enseñar. He usado Construc2 cuando me inicie y ahora construc 3 es mucho mas claro.

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### "I'm still learning but LOVING it so far\! Highly recommended to anyone with an idea for a new game. Make it\!" — 5.0/5

> **Leo** | *3 de agosto de 2025* | Juegos de ordenador | Valoración de la recomendación: 10.0/10
> 
> **Puntos a favor**: The platform is amazingly accessible and there are ample resources to get started. \!I tested out some other similar products before settling on Construct 3, and with those others I felt myself hitting a confusing brick wall fast and turning to random meandering Youtube videos to try and figure out what I'm supposed to do. Nothing of the kind with Construct 3, everything is so intuitive I can always find a path toward whatever I'm trying to make happen. It's fun\!
> 
> **Puntos en contra**: I'm still in the early stages of learning the ropes, but I like everything so far. I guess if I had to pick something, the price isn't cheap. But it's well worth what you get. And for me, having made the financial investment just provides extra incentive to actually put in the hours making my game\!
> 
> Thoroughly impressed with the documentation, community, and amazingly approachable and helpful team.

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### "Solid and Versatile. A great choice even for experienced programmers." — 5.0/5

> **Zizaco** | *17 de septiembre de 2025* | Juegos de ordenador | Valoración de la recomendación: 10.0/10
> 
> **Puntos a favor**: As someone with experience using other game-making tools and programming professionally, I can attest that Construct is a remarkably versatile game engine. It's straightforward to get started, even for those with no coding experience, yet it's also quite powerful for experienced developers familiar with programming languages.
> 
> **Puntos en contra**: One downside is the price, but I think it's a fair trade-off given the tool's quality. I'd rather pay a higher price for a tool that helps me ship a game than use a cheaper alternative that takes 5 times as long to build the same game.
> 
> For me, the standout feature is how productive Construct makes me. I can develop features and try out new ideas really fast. Construct doesn't get in my way, and event sheets make prototyping and development a breeze. Whenever I need to create more advanced features that I'd rather code in a programming language, I can use TypeScript (a fully fledged programming language, pretty similar to C\#).

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### "Construct 3: the best mix between 'beginner friendly' and 'powerful'" — 5.0/5

> **Bence** | *10 de julio de 2026* | Software informático | Valoración de la recomendación: 10.0/10
> 
> **Puntos a favor**: I think Construct is probably the most beginner friendly game engine for the feature set they offer. I find it very intuitive to begin with, it's not overwhelming but you can get in the weeds pretty nicely, especially if you choose the extend or replace the very powerful event system with JavaScript or TypeScript. Construct is also fairly priced, I like the fact it's developed by a small team and not a huge company. Yet they are continuously fixing stuff and delivering new features at a very nice pace. That totally warrants the subscription model IMHO - it's sustainable.
> 
> **Puntos en contra**: I haven't had major annoyances with any aspect of being a Construct hobby gamedev. Scirra is delivering what they promised and the product is very mature at this point. Recently they added some excellent 3D features which I know was a long road, the community asked for it many times over the years and it wasn't implemented. But now it's really expanding on features, possibly partially because GDevelop also started competing in a fairly similar space, and they went bonkers with 3D features recently (AFAIK, I haven't used it).
> 
> I'm a very happy subscriber since late 2020, gamedev has been a hobby I've sunk a very sizeable chunk of my free time into, and one of the reasons is that Consturct is a joy to work with. Then again, back in primary school I did spend quite a bit of time in Klik'n'Play and The Games Factory, which use a \[kinda\] similar event system. Since then I became a web developer and I bumped into Consturct - which incidentally was built using webtech. Bit of a perfect match :)

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